Why have ATT, DEF, and health

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Why have ATT, DEF, and health

Post  TurdFurgeson on Tue Feb 25, 2014 12:04 am

Was it something useful in the beginning and then monsters got so strong due to demand those skills became null? I am just wondering why they would create a whole feature of the game wholly useless to gameplay.

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Re: Why have ATT, DEF, and health

Post  TurdFurgeson on Tue Feb 25, 2014 12:05 am

Weird that it double posted

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Re: Why have ATT, DEF, and health

Post  alexchew_2020 on Tue Feb 25, 2014 1:10 am

no idea..maybe is for future update. but is really useless.

hp, atk def,. dont ever add them.

For pb yes, hp is useful..

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Re: Why have ATT, DEF, and health

Post  BrxOverdose on Tue Feb 25, 2014 8:56 am

Health is good because it keeps u alive when on bounties longer and it let's u hit punching bags more without re healing... Not that that is a big deal. I wouldn't put any points into health until u are satisfied with your stamina and energy or have plenty of money to spend. When the game first game out I think gods were the highest monster though I could be wrong if so then a lot of points into attack and def may have helped some but yes now they are completely useless

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Re: Why have ATT, DEF, and health

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